Chapter 861 1860 Far Tomb
Chapter 861 1860 Far Tomb
Chapter 861 1.860 Far Tomb
"'They say there is a place in Oblivion where the paths between realms are thin and easy to navigate. There are no Daedras ruling the realm, and mortals and Daedras are free to do as they please. They call this place the Far Tomb (They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever they please. They call this place Fargrave.)'." Knowledgeable Lord Adults, too, have a reading memory associated with it.And it's kind of memorable.
The Far Tomb (Fargrave) is an unremarkable Demiplane of Oblivion that contains a city of the same name, serving as a crossroads of planes, making access to different realms easier via the Far Tomb.Therefore, Yuan Tomb has the title of "Celestial Palanquin".
With no daedric rulers, the laws that make it harder for other Oblivion Realms to contact Nirn don't apply here, making it a convenient stopover between Nirn and Oblivion Realms.From the outside, the Far Tomb is a vast desert wasteland filled with giant Gargantuan Skeletons surrounded by auroras.Daedra and mortals alike can trade and live in the Far Tombs.But the residents of the city prefer to keep their privacy from outsiders, so not many people in the mortal world know the existence of the Far Tomb.Few people even know the name "Far Tomb".Through the use of ancient relics such as "portal keys", people can travel freely through the Far Tomb, and travel to and from Nirn and Oblivion.
It is said that in Yuan Tomb City, there is a teleportation square.A monolithic portal built around the plaza maintains permanent links to other realms of Oblivion, including the death site of Mehrunes Dagon, Lord of Destruction.Far Tomb is home to the Gleaners of Aurbis, Saraathu Ton and House Hexos.A protocol dubbed "Strict" allowed mortals to travel freely across the Far Tomb, and restricted the lawful actions of Daedra and mortals within the city.The city is overseen by a group of Daedric arbitrators known as the Grasp of the Stricture (Grasp for short).
The Hall of Saratus is a syndicate of exiled mages that controls much of the trade in the Far Tomb.Members are mostly Dunmer scholars who have been expelled for offending the Tribunal, but not all of them.Saratutang swore allegiance to the Heralu family and used their expertise in teleportation magic to provide the Heralu family with multi-field magic items.The group makes a pact with a fearsome creature called Quath, allowing them to study magic and portals in the Far Tomb.
Headquartered in the Far Tomb, the Saratutangs provide guidance, advice, and employment to the city's mortal inhabitants.They also provide interplanetary teleportation services for those who are not part of the Haralu family.The switching system is kept strictly confidential within the organization.The inner workings of many other spells are kept secret from non-organization members.
For millennia, the inventors of Saratutang have sought to uncover the secrets of Oblivion.Despite great efforts, the myriad aspects of Oblivion are beyond their comprehension.
Saratutang also made an agreement with Orbis Scavengers, another mortal organization, to provide them with advanced teleportation services. In return, the Scavengers provided them with spy and thief services.Saratutang also works with the Hyxos family.
Saratu Hall will also employ various craftsmen, mages and scholars, such as mage blacksmiths, Daedra researchers, poison masters, etc.
Before 2E 582, Nathyn Farandas (Nathyn Farandas), the security director of Saratutang, noticed that The Anchorite (The Anchorite, who later became the Hero of the Far Tomb, the protagonist of "The Elder Scrolls OL: Deadland DLC", Long Rich House Dynasty blood, the Chosen One, but made his own way, and finally banished Mehrunes Dagon) to the Far Tomb.The hermit went around to help, but it caused trouble to Saratutang. Saratutang wanted her to stop, but she asked Saratutang to help the poor in the far tomb for free.Although the interests of the two parties are not aligned, Saratudon believes that the Hermit will not pose a threat to the United Organization.
Around 2E 582, Saratutang recruited adventurers (most likely soulless) to help.The squires of Salatu Hall are imprisoned outside a Manticola lair by the Dagonites of the Cult of the Burning Flame.Adventurers defeat Manticola and extract the antidote.The collected Manticola venom was also sold to the alchemists of Saratutang at a high price, and the organization could use it as the main raw material to make Daze, a poison commonly used by Daedra.Saratutang also asks adventurers to destroy the stolen Liminal Rod, a tool used to teleport magic.
Saratum also hired adventurers to kill The Unmaker, who killed the Daedric merchants who worked for Saratum.Saratou Hall has adventurers place Observation Stones near the Canceller's lair to store information about its unusual regeneration rate, and to retrieve Daedric weapons and armor stored in the lair for Saratou Hall's Mage Blacksmith .The mage blacksmith hopes to have more resources to learn about Daedric forging techniques...
In 3E 110, Valhiron, the master of ceremonies, left the continent of Tamriel and arrived at the Far Tomb again. He was entrusted by Saratuto to study another unsolved mystery: the bearers (Bearers).
"The person who bears the sedan chair?" The lord has a unique understanding of this obvious foreign vocabulary: "Is it the person who carries the sedan chair?"
"Ah..." Ritual Master Valhiron nodded happily, "My lord is right, there are four giants carrying sedan chairs."
Because it is a crossroads of planes, Yuan Tomb has the title of "celestial sedan chair".This is not difficult to understand. The so-called "celestial sedan chair" refers to "the means of transportation between the planets of Mundus".
The original meaning of "Palanquin" is the sedan chair of the ancient king or queen.It is praised for its lightness, stability and comfort.Common in Khajiit Kingdom.According to the Khajiit tradition, the Khajiit have to shave their own hair and weave these hairs into the mane of the mane, which causes the mane to become a ball of hair, which cannot be quickly removed without the help of others. Move freely.So I can only travel by sedan chair.In the Breton city, there is a Breton Cart, which is a simplified version of the Khajiit sedan chair.
"Then what else do I not know about these sedan chair bearers?" The lord asked with great interest.This is the standard question-and-answer mode for communication between superiors and wise men.It means asking for advice openly and without losing decency.
"The full name of the bearers is 'Bearers of Fargrave'. The nickname 'Gargantuans' means 'giant'." The master of ceremonies, Valhiren, changed his tone: " It’s just the huge skeletons scattered around the far tomb city.”
"So, you came this time for the skeletons of those giants." As the conversation deepened, the lord did not have new copies of memories pouring in out of thin air.Perhaps, this "land of freedom" or "land of exile", known as the crossroads of the planes, is not an important branch related to the final phased harvest of the plot.Simply put, you can go or not.
"Yes, my lord." Valhiron, the master of ceremonies, saw that the lord's interest in talking was fading: "The identities of these sedan chair bearers are a mystery, and they have 'unknown' origins."
"Oh?" The lord really became interested in talking again: "Then master, who is the 'unknown' giant sedan chair bearer?"
(End of this chapter)
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